Give Back to Blender

Help funding Blender in 2026

If Blender helped you with your projects this year, we're asking you to help us back.

For the past year, you've had access to professional 3D software, completely free. No subscriptions, no licenses, no limits. Blender has been there for your projects, your learning, your art, your business.

Today, we're asking for $5.

That's it. If every active Blender user contributed $5 this month, Blender Foundation would meet its entire yearly funding goal for 2026.

Blender Studio

The creators who share.

Organization

Blender Studio is the creative unit of the free open source Blender project.

The studio is being funded by members of the studio.blender.org website. This keeps the team independent, enabling them to challenge themselves with creative-technical targets to help Blender users and developers.

Goals

The Blender Studio goals are:

  • Create and maintain open source production tools and pipeline
  • Push Blender development by continuously testing the latest versions.
  • Share the production knowledge from the open projects as open content.

History

Started by Ton Roosendaal in 2014 as Blender Cloud, the studio has continued the successful tradition of the open movie projects, by releasing award-winning shorts such as Cosmos Laundromat and Spring.

In 2017, with the release of Agent 327: Operation Barbershop, the organization started officially adopting the name Blender Studio.

In 2020, Blender Studio was established as a separate company, splitting from Blender Institute. This enabled a clearer distinction between community-oriented Blender development and production-driven development.

Today, Blender Studio consists of a team of over 10 people that continues creating content following Blender’s mission and extensively documents the process through production logs and other documentation.

Blender Studio Production Logs
Blender Studio Open Movies