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content/blog/2025-11-05-1762335811.md

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This post concludes (for now) my [ongoing deep-dive into ML compilers](https://cmdr2.github.io/notes/2025/10/1760088945/), while researching for [sdkit v3](https://cmdr2.github.io/notes/2025/10/1760085894/). I've linked (at the end) to some of the papers that I read related to graph execution on GPUs.
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Some final takeaways:
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1. ML compilers might break CUDA's moat (and fix AMD's ROCm support)
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1. ML compilers might break CUDA's moat (and fix AMD's ROCm support).
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2. A single compiler is unlikely to fit every scenario.
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3. The scheduler needs to be grounded in truth.
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4. Simulators might be worth exploring more.

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