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I too would love this ! |
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Hi!
I'm eager to start using
wgpu, but for my use-caseimportExternalTextureis the most important missing piece (specifically for web/WebGL2 & iOS/metal).For web I want to grab a texture from a
HTMLVideoElementand from iOS I can get aMTLTexture.What is the work needed to reach
importExternalTexturefor web, and using an externalMTLTexturefor iOS?Can I help / contribute in some way?
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