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autonomous-navigation

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Self-driving-vehicle

Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.

  • Updated Sep 6, 2023
  • C#

💀 A Unity-based multi-agent simulation where autonomous robots collect and deliver objects using computer vision (YOLO v5) and smart navigation. Features real-time performance tracking, collision avoidance, and inter-agent communication in a dynamic 3D environment.

  • Updated Nov 28, 2024
  • C#

Real-time multi-agent pathfinding system with YOLO obstacle detection, dynamic map editing, and intelligent conflict resolution for autonomous vehicles.

  • Updated Jul 22, 2025
  • C#

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