🛸 An implementation of multi-agent flocking formation control with specific formations that can follow a target without collision and can avoid obstacles.
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Updated
Apr 16, 2025 - Python
🛸 An implementation of multi-agent flocking formation control with specific formations that can follow a target without collision and can avoid obstacles.
This is a Boids Simulation, written in Python with Pygame.
[IEEE TSIPN' 2022] "Scalable Perception-Action-Communication Loops with Convolutional and Graph Neural Networks", by Ting-Kuei Hu, Fernando Gama, Tianlong Chen, Wenqing Zheng, Zhangyang Wang, Alejandro Ribeiro, and Brian M. Sadler
This repository is about modelling of flocking behaviour.
2D Simulations and Analysis of Flocking Models using Information Theoretic Techniques
🎆 A visualization of Craig Reynold's Boids
This repository contains a Python implementation of the Couzin Model for simulating and visualizing swarm behavior. The implementation visualizes how agents interact within a swarm based on local rules of repulsion, alignment, and attraction.
Python library for simulating collective motion using the 3D Vicsek model, featuring Numba JIT acceleration and spatial entropy metrics.
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